Vol. 19 / 2024 – International Conference on Virtual Learning
3DGeoMuseum: Solid geometry through Virtual Reality
Manuel SOTO RAMOS
Mathematics is a subject that has always presented challenges to students. Evolving it through emerging technologies such as extended realities (XR) and artificial intelligence (AI) presents both a challenge and an opportunity for educators and researchers. In this article, we propose the use of a virtual museum to teach spatial geometry, offering students an enhanced understanding of the properties of three-dimensional shapes. We also examine the current classroom context in Cuba, highlighting both the opportunities and obstacles for implementing this research. The proposed solution is the use of 3DGeoMuseum, a virtual reality (VR) application, with an explanation of its development in Unity and its practical operation. The results could be promising, given the novelty of this approach for Cuban students and the use of design elements to enhance its visual appeal.
Keywords:
matematics,
emerging technologies,
Artificial Intelligence,
extended reality,
Virtual Reality
CITE THIS PAPER AS:
Manuel SOTO RAMOS,
"3DGeoMuseum: Solid geometry through Virtual Reality",
International Conference on Virtual Learning,
ISSN 2971-9291, ISSN-L 1844-8933,
vol. 19,
pp. 179-192,
2024.
https://doi.org/10.58503/icvl-v19y202415